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Music Projects

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Tridentia

I had the privilege of scoring a Virtual Reality project last year. The game focused on a Greek hero battling her way against the God Poseidon, as she uses his own weapons against him while he flings every trick he has back at her. I leaned heavily into Mediterranean influences for this track and the other 4 I produced for this game as well, and I'm so happy with how they turned out.

Ayumi

This is a song I wrote inspired by a friend's original character of the same name. She's a roguish femme fatale-type, and I wanted to convey the duality of her design through the instrumentation and overall composition of this piece. Although this was a very small project, it's one of my favorites so far!

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Ready to Go

While this was simply a final project in a sound design course, it was my first time working with vocal editing. I'm lucky to have a talented sister who offered to sing on this for me, and her voice elevated it to a place I never could! I learned a lot from this project, but seeing its growth over time shows me that it was all worth it.

Godslayer

During the pandemic, I was approached by a game designer friend of mine who asked if I would be able to score their game. I hadn't done anything on this scale at the time, but I agreed and jumped in to a wonderful experience. A first person RPG, this game combined fantasy with history in such an interesting way, and this allowed me to experiment with new styles and orchestrations.

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